A wooden mannequin with glowing red eyes stands in a dim HØLM showroom
December 1996 / Welcome to the night shift

Build the room.
Survive the store.

Build flatpack furniture and decorate showroom displays during the night shift in a giant Scandinavian furniture store, while demonic creatures hunt you through its ever-changing halls.

Free Demo Out NowWindows PC · Single-player
01Build flatpack furniture
02Furnish the display
03STAY ALIVE
Your shift ends
when the work is done.

Welcome HØLM

It’s December 1996.

Finnish furniture giant HØLM has opened its first superstore in Norway, and you’ve been hired for the night shift. Your job is simple: get the showroom displays ready for opening.

You have three responsibilities:

And don’t worry, all our furniture has manuals!
HØLM / Work orderNight shift
01 /

Build flatpack furniture

Modular flatpack furniture that you physically assemble from individual parts using manuals and joinery.

02 /

Furnish the display

Use your creative flair and make every display a work of art!

03 /

STAY ALIVE

Your shift is complete when all your work is done, so the sooner you complete your tasks, the sooner you can leave!

Gameplay trailer

Building flatpack furniture, furnishing the displays, and staying alive.

Stockroom Syndrome trailer preview
Stockroom Syndrome / Official trailerWatch on YouTube ↗

Your three responsibilities

A flat-pack coffee table being assembled from separate wooden components
01 / Furniture assembly

Building Flatpack Furniture

There’s nothing more relaxing than building flatpack furniture, so we know you’re going to enjoy your time at HØLM. All our furniture is modular, much like the store itself, so each shift is never quite the same.

A furnished bedroom display inside the HØLM showroom
02 / Showroom decoration

Furnishing the Displays

As well as furniture, you might need to add some extra items to each display. Televisions from our Electronic Department, armchairs from Soft Furnishing, shelves from Storage.

Use your creative flair and make every display a work of art!

A mannequin approaches a showroom filled with levitating furniture
03 / Occupational hazards

STAY ALIVE

Due to unusually high staff turnover on our night shifts, a small number of workplace concerns have recently come to our attention:

  • Walls and ceilings suddenly leaking a mysterious red fluid
  • Spontaneous combustion of furniture and entire displays
  • Strange relocation of display mannequins

We’re sure these are just the delusions of sleep-deprived, disgruntled employees.

Stockroom Syndrome features /

A procedurally generated superstore with changing departments, pathways, displays and stock each shift. Hands-on furnishing and decoration, with furniture and props throughout the store—every item is a physics item! Single-player, with PSX-inspired visuals.

Press kit

Game descriptions, screenshots, artwork, the trailer, and permission to record, stream, and monetise demo coverage.

Press enquiries: [email protected]

Press & Creators

Welcome HØLM

Free Demo Out Now / Windows PC